Brett Paitrick's Portfolio

Game Designer | USC Games Undergraduate

Game Design Projects
Gameplay & Combat Designer
Silkstrike is an online third-person shooter with ability-driven combat. Build-craft your character with 15+ modifications and abilities and compete against your opponent until the last man standing!
Gameplay & Narrative Designer
Bygones is a 2.5D narrative puzzle game where players immerse themselves in the role of Mok, a light spirit with the special power to transform objects with the power of light! Rise from the grave to discover yourself and the mystery surrounding your entombment.
Gameplay Designer
ASSIMILATION is a 2D tower defense game where players prove their skills in a series of levels that escalate in difficulty. Fight new enemies and level up your arsenal in four unique levels, all equipped with new ways to test your might. Fight to the death in ASSIMILATIONS horde mode, where the fighting never stops and the only way to win is to die.
Individual Project
EDGERUNNERS is a live service free to play third-person extraction shooter pitch deck. Players will explore the dangerous "Terminal Zone", a star system ravaged by the rogue black hole "Z99". Players must inject into The Terminal Zone and complete contracts for the four crews before they become lost in time.
Individual Project
KIRIGAN is a horror experience where players must sneak through an abandoned hideout and discover a way to escape. Immerse yourself in a truly horrific world; discover the mysteries of this nightmare come to life and learn how to avoid the same fate, but beware! Something lurks...
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